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Revisión actual del 12:58 30 ago 2018

Otros idiomas:
تونسي • ‎English • ‎español • ‎français • ‎português

Main window

On the main page the menu prompts us to choose which atlas we want to open. Select one of them (in this case the brain) and go to the page of the same one. To do this, you have to upload the files that make up the atlas itself, and an overlay window informs us of the progress of the upload:

(Figure 1)

Figure 1: Load screen

When loading is complete, you can close the overlay window (on the OK button or by clicking on any part of the screen) and you will find yourself in the interface itself (Figure 2):


Figure 2: Open Anatomy Interface

Interface description

This interface resembles that of 3D Slicer: on the left side are the three views (axial, coronal and sagittal), in the central part the three-dimensional representation, and on the right side is the hierarchy of elements present in the atlas.

Menu bar

At the top of the window is the toolbar (Figure 2):

Figure 3: Open Anatomy Toolbar

The buttons of the bar, of left to right, are:

  • Threshold and label map transparency: to control the transparency and saturation of 2D views and their representation in the 3D window
  • Toggle the crosshair in the slice views: enable/disable lines in the 2D views to indicate which section is being displayed
  • Resize the view to fit the whole scene: Re-orient the 3D view and fit it into the window (very useful for when an excessive zoom level has been applied or the model has been moved off-screen)
  • Volumes to display: list of available volumes in the loaded atlas
  • View sharing: nabling/disabling the check box allows/blocking view sharing with other browsers that are loading the same session.
  • Screenshot: takes a screenshot
  • Log in: functionality not yet implemented

2D Views

As in the 3D Slicer, each 2D view can be manipulated using the slider that moves us between the set of views (slices). Clicking on the eye icon changes the visibility of the section plane in the part of the window that displays the 3D view.

3D Views

The axes are represented in the lower left corner, which helps to know the orientation of the model that is shown at all times. The axis system used is the RAS, as in 3d Slicer.

At the bottom right there is a small box that shows the animation parameters: the number of FPS (Frames Per Second). This information is irrelevant from the anatomical point of view, it simply indicates the fluidity with which movement is shown in the window.

The 3D representation is manipulated by clicking and dragging with the left mouse button. Right-clicking and dragging moves the 3D representation across the screen; using the mouse scroll wheel changes the zoom.

When you hover your mouse over an item, at the bottom of the screen, it displays its name and position in the hierarchical tree of items. If you click on it, it will be marked in yellow.

Element Tree

The right side gives the hierarchical information of the elements available in the scene.

Clicking on the icons' + will display the parent element to show the child elements and clicking on - will shrink it. The visibility of the elements (and all those that depend hierarchically on it) is controlled by the eye icon.



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