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=== <big> Building Slicer </big>===
 
=== <big> Building Slicer </big>===
  
<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000"> En desarrollo de software, el término ''build'' lo utilizamos para referirnos a la construcción de una aplicación cuyo resultado es tangible. La construcción, en este área se refiere al proceso de convertir código fuente en aplicaciones ejecutables, es decir aplicaciones escritas en un lenguaje que la máquina entiende y puede ejecutar. Como los ingenieros de software ya saben, cuando hablamos de estos procesos nos referimos a software escrito en lenguajes que se deben compilar, no se interpretan. </div>
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<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000"> In software development, the term "build" is used to refer to the construction of an application with a tangible result. The construction in this area refers to the process of converting source code into executable applications, that is, applications written in a language that the machine understands and can execute. As software engineers already know, when we talk about these processes we refer to software written in languages that must be compiled, not interpreted.</div>
  
  

Revisión del 15:48 30 ago 2018

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Building Slicer

In software development, the term "build" is used to refer to the construction of an application with a tangible result. The construction in this area refers to the process of converting source code into executable applications, that is, applications written in a language that the machine understands and can execute. As software engineers already know, when we talk about these processes we refer to software written in languages that must be compiled, not interpreted.


3DSlicer Ecosystem


Lección 1. Building 3DSlicer (versión para windows) Archivo:Building 3D Slicer.pdf