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De Tecnología Médica para el Desarrollo Sostenible
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(Página creada con «=== <big>Summary</big> === <big>Designing scenarios for Serious Games from 3DSlicer models.</big>»)
(Página creada con «<div style="border:none; margin-left: 2em; margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000">Serious games ("serious game"), are desig...»)
 
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<big>Designing scenarios for Serious Games from 3DSlicer models.</big>
 
<big>Designing scenarios for Serious Games from 3DSlicer models.</big>
  
<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000">Los juegos serios ("serious game"), también llamados "juegos formativos", están diseñados para un propósito distinto al de la diversión. En el caso de este proyecto se plantea para las áreas de divulgación, educación, exploración científica y sanitaria.</div>
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<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000">Serious games ("serious game"), are designed for a purpose other than pure entertainment. In the case of this project, it is proposed for the areas of education, scientific and medical projects.</div>
<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000">El objetivo de este proyecto es plantear e implementar aplicaciones dentro del concepto Serious Game haciendo uso de escenarios desarrollados en <em>Unity</em> que harán uso de modelos de imágenes médicas importados desde <em>3DSlicer</em>.</div>  
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<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000">The objective of this project is to create applications within the concept of Serious Game, by using scenarios developed in <em>Unity</em> -the cross platform game engine-. These scenarios will be using models of images imported from <em>3DSlicer</em>.</div>  
<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000">Es necesario revisar los módulos de exportación de modelos en <em>3DSlicer</em> para comprobar si necesitan alguna nueva funcionalidad. Actualmente <em>Unity</em> admite la importación de mallas desde [https://docs.unity3d.com/Manual/3D-formats.html dos tipos diferentes de archivo]: formatos de archivo 3D exportados y archivos de aplicación patentados 3D o DCC (creación de contenido digital). Dado que el formato .obj ya es compatible con <em>3DSlicer</em>, estudiaremos las necesidades de la aplicación que se desarrollará en Unity para implementar el módulo.
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<div style="border:none; margin-left: 2em;  margin-right: 5em; text-align: justify; padding-left:5px; text-indent: 3%; color:#000">It is necessary to review the export modules in <em>3DSlicer</em> to check if newer functionalities are required for the exportation of models to be imported in the Unity developed scenarios. <em>Unity</em> aurrently supports the import of meshes from different type of files: exported 3D file formats and patented 3D or DCC application files (digital content creation). Since the .obj format is already compatible with <em>3DSlicer</em>, we will study the needs of the application that will be developed in Unity and the requirements needed.
 
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[[Archivo:Chest.png|500x160px|borde|centro|Chest Slicer Unity]]
 
[[Archivo:Chest.png|500x160px|borde|centro|Chest Slicer Unity]]

Revisión actual del 14:07 7 jun 2018

Otros idiomas:
English • ‎español • ‎português

Serious Games - 3DSlicer

Researchers: Sergi Bermudez i Badia (M-ITI), Yuri Almeida (M-ITI), Artemisa Moreno (UCV), María Dolores Afonso Suárez (ULPGC-GTM), Juan Ruiz Alzola (ULPGC-IAC-GTMA)

Summary

Designing scenarios for Serious Games from 3DSlicer models.

Serious games ("serious game"), are designed for a purpose other than pure entertainment. In the case of this project, it is proposed for the areas of education, scientific and medical projects.
The objective of this project is to create applications within the concept of Serious Game, by using scenarios developed in Unity -the cross platform game engine-. These scenarios will be using models of images imported from 3DSlicer.
It is necessary to review the export modules in 3DSlicer to check if newer functionalities are required for the exportation of models to be imported in the Unity developed scenarios. Unity aurrently supports the import of meshes from different type of files: exported 3D file formats and patented 3D or DCC application files (digital content creation). Since the .obj format is already compatible with 3DSlicer, we will study the needs of the application that will be developed in Unity and the requirements needed.
Chest Slicer Unity